Honour the "and play" half once the audio is ready
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1 changed files with 12 additions and 0 deletions
12
trailer.html
12
trailer.html
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@ -293,6 +293,18 @@
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((cs && cs.cuts) || []).forEach(function (x) { STATS[x.cut_id] = x; });
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((cs && cs.cuts) || []).forEach(function (x) { STATS[x.cut_id] = x; });
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}
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}
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pane.innerHTML = paneHtml(meta, r.draft);
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pane.innerHTML = paneHtml(meta, r.draft);
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// "Prepare and play" promised both. Once the audio lands, play it.
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if (REELWANT && String(PKG.reel_state || "") === "ready" && !REEL) {
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REELWANT = false;
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hideMsg("msg");
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var rl = await api("reel", { draft_id: id });
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if (rl.ok && (rl.shots || []).length) {
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REEL = rl.shots; RAT = -1;
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pane.innerHTML = paneHtml(meta, r.draft);
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reelShow(0);
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}
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}
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}
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}
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// The story the writer committed to before writing a shot. This is where a
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// The story the writer committed to before writing a shot. This is where a
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