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720×1280 · 40s · h264 + AAC · 7.2 MB

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720×1280 · 32s · h264 + AAC · 13 MB

Four dogs, one argument

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Everyone stays on screen the whole time, like a real call. The audio runs in sequence so only one speaks at a time, and the live tile carries a lit border. Each dog was generated alone, then composited — asking one model for four characters in a single shot produced the same dog four times.

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Everyone stays on screen the whole time, like a real call. Each dog has two takes — a speaking one and an idle one — and only shows the speaking take during their own slot. The rest of the time they are listening, blinking, tilting their head, scratching an ear or yawning. The live tile carries a lit border.

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Notes from the build

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Known rough edges

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Honest first pass, not a finished result. Moose’s line picked up a fragment of Butcher’s and needs regenerating in a clean context. The laptops still visible in each room are leftovers from an earlier approach and come out of the prompt next. Butcher’s coat also drifted tan-heavy on the single-shot version where the character is meant to be predominantly white.

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What it costs

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Modelveo-3.1-lite, 720p, native audio
Speaking clip$0.40 per 8s
Idle B-roll$0.40 per 8s — once per character, then reused
A four-dog short$1.60 recurring, after a one-off $1.60 idle library
Generation time41–62 seconds per clip