Motion button says what it measured
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@ -1505,7 +1505,7 @@
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+ from
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+ from
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+ ' <span style="margin-left:10px"><b style="color:var(--ink)">Motion</b> '
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+ ' <span style="margin-left:10px"><b style="color:var(--ink)">Motion</b> '
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+ (s.motion_from ? '<span class="tiny">follows shot ' + esc(s.motion_from.shot) + '\'s clip (direction of travel, camera side, pace)</span> <button type="button" class="btn small ghost" data-useframe="nomotion|' + esc(s.id) + '">stop following</button>'
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+ (s.motion_from ? '<span class="tiny">follows shot ' + esc(s.motion_from.shot) + '\'s clip (direction of travel, camera side, pace)</span> <button type="button" class="btn small ghost" data-useframe="nomotion|' + esc(s.id) + '">stop following</button>'
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: '<button type="button" class="btn small ghost" data-useframe="motion|' + esc(s.id) + '"' + (p.clip_url ? '' : ' disabled title="Shot ' + esc(p.id) + ' has not been filmed yet"') + ' title="The previous shot\'s clip is sent to the video model as a reference for direction of travel, camera side and pace">Carry the motion of shot ' + esc(p.id) + '</button>')
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: '<button type="button" class="btn small ghost" data-useframe="motion|' + esc(s.id) + '"' + (p.clip_url ? '' : ' disabled title="Shot ' + esc(p.id) + ' has not been filmed yet"') + ' title="The previous shot\'s clip is sent to the video model as a motion reference. Measured: it also brings that clip\'s scenery and actions back - use it to copy a camera move, not for continuity; for continuity use its last frame">Copy the movement of shot ' + esc(p.id) + '</button>')
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+ '</span></div>';
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+ '</span></div>';
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}
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}
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