The price on Draw is the worker's own picture count, looks and back views included
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1 changed files with 4 additions and 1 deletions
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@ -414,7 +414,10 @@
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else if (undrawn) out.push('<button type="button" class="btn" data-draw="' + esc(meta.id)
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else if (undrawn) out.push('<button type="button" class="btn" data-draw="' + esc(meta.id)
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+ '">Draw ' + (undrawn === shots.length ? 'this storyboard'
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+ '">Draw ' + (undrawn === shots.length ? 'this storyboard'
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: undrawn + ' undrawn shot' + (undrawn === 1 ? '' : 's'))
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: undrawn + ' undrawn shot' + (undrawn === 1 ? '' : 's'))
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+ ' · $' + (imgs * 0.068).toFixed(2) + '</button>');
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// The worker counts what it will really draw - looks, back views and
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// frames - so the price here is the price. `imgs` knew only about three
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// sheets a head and two frames a shot.
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+ ' · $' + ((Number(PKG.pictures_to_draw) || imgs) * 0.068).toFixed(2) + '</button>');
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else out.push('<span class="soon">storyboard drawn'
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else out.push('<span class="soon">storyboard drawn'
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+ (meta.draw_usd ? ' · $' + Number(meta.draw_usd).toFixed(2) : '') + '</span>');
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+ (meta.draw_usd ? ' · $' + Number(meta.draw_usd).toFixed(2) : '') + '</span>');
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